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- In <3pj1dk$dfn@news.cc.ucf.edu> ind02197@pegasus.cc.ucf.edu
- (Independent Account 2197) writes:
- >
- >
- > Ok, who's got the best trick out there for getting realistic
- >displacement mapped flag motion? I've got a decent method and
- settings,
- >but I'm looking for something with a bit more of a 'chaotic' variable.
-
- >I've tried envelopes with the poly size, but it looks to me like the
- >tolerance range before totally distorting the original geometry is a
- bit
- >tight.
- >
- > Any suggestions or scene files out there?
- >
- >Gregg Lukomski
- >
- >
- What displacement were you using. I use Fractal Bumps with a falloff,
- it seems to work pretty damn well.
-
- Brad
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